#ifndef __DRAW_USER_H_ #define __DRAW_USER_H_ #include "Evas.h" #include "receiver.h" void init_draw_user(Evas_Object *_win, Evas_Object *_map); void draw_user(struct position *pos); void set_dist(int distance); void set_own_position(double lat, double lon); void enable_map_bubbles(); void disable_map_bubbles(); double get_current_lat(); double get_current_lon(); #endif