#include #include #include #include "logreceiver.h" #include #include LogReceiver::LogReceiver(QWidget *parent) : QDialog(parent) { ui.setupUi(this); statusLabel = new QLabel; quitButton = new QPushButton(tr("Quit")); quitButton->setAutoDefault(false); server = new QLocalServer(this); if (!server->listen("/var/tmp/qt_c_socket_test")) { QMessageBox::critical(this, tr("LogReceiver"), tr( "Unable to start the server: %1.") .arg(server->errorString())); close(); return; } statusLabel->setText(tr("The server is running.\n" "Run the C Client example now.")); connect(quitButton, SIGNAL(clicked()), this, SLOT(close())); connect(server, SIGNAL(newConnection()), this, SLOT(handleNewConnection())); QHBoxLayout *buttonLayout = new QHBoxLayout; buttonLayout->addStretch(1); buttonLayout->addWidget(quitButton); buttonLayout->addStretch(1); QVBoxLayout *mainLayout = new QVBoxLayout; mainLayout->addWidget(statusLabel); mainLayout->addLayout(buttonLayout); setLayout(mainLayout); setWindowTitle(tr("Fortune Server")); } LogReceiver::~LogReceiver() { } void LogReceiver::handleNewConnection() { qDebug() << "New Connection arrived"; clientSocket = server->nextPendingConnection(); connect(clientSocket, SIGNAL(disconnected()), clientSocket, SLOT(deleteLater())); connect(clientSocket, SIGNAL(readyRead()), this, SLOT(handleNewInput())); } void LogReceiver::handleNewInput() { QByteArray data = clientSocket->readAll(); QString logMsg(data); qDebug() << logMsg; statusLabel->setText(logMsg); }