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#ifndef __DRAW_USER_H_
#define __DRAW_USER_H_

#include "Evas.h"
#include "receiver.h"

void init_draw_user(Evas_Object *_win, Evas_Object *_map);

void draw_user(struct position *pos);

void set_dist(int distance);

void get_own_position(double lat, double lon);

void enable_map_bubbles();

void disable_map_bubbles();
#endif