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 #include <QtGui>
 #include <QtNetwork>

 #include <stdlib.h>

 #include "logreceiver.h"
 #include <qlocalserver.h>
 #include <qlocalsocket.h>


LogReceiver::LogReceiver(QWidget *parent) :
	QDialog(parent) {
	ui.setupUi(this);

	statusLabel = new QLabel;
	quitButton = new QPushButton(tr("Quit"));
	quitButton->setAutoDefault(false);

	server = new QLocalServer(this);
	if (!server->listen("/var/tmp/qt_c_socket_test")) {
		QMessageBox::critical(this, tr("LogReceiver"), tr(
				"Unable to start the server: %1.") .arg(server->errorString()));
		close();
		return;
	}

	statusLabel->setText(tr("The server is running.\n"
		"Run the C Client example now."));

	connect(quitButton, SIGNAL(clicked()), this, SLOT(close()));
	connect(server, SIGNAL(newConnection()), this, SLOT(handleNewConnection()));

	QHBoxLayout *buttonLayout = new QHBoxLayout;
	buttonLayout->addStretch(1);
	buttonLayout->addWidget(quitButton);
	buttonLayout->addStretch(1);

	QVBoxLayout *mainLayout = new QVBoxLayout;
	mainLayout->addWidget(statusLabel);
	mainLayout->addLayout(buttonLayout);
	setLayout(mainLayout);

	setWindowTitle(tr("Fortune Server"));
}

LogReceiver::~LogReceiver() {

}


 void LogReceiver::handleNewConnection()
 {
	 qDebug() << "New Connection arrived";

     clientSocket = server->nextPendingConnection();
     connect(clientSocket, SIGNAL(disconnected()),
             clientSocket, SLOT(deleteLater()));
     connect(clientSocket, SIGNAL(readyRead()), this, SLOT(handleNewInput()));
 }

 void LogReceiver::handleNewInput() {

	QByteArray data = clientSocket->readAll();

	QString logMsg(data);
	qDebug() << logMsg;

	statusLabel->setText(logMsg);
}